AI Insights · Timothy · January 2023
Top 5 Sandbox-like Games Performance in Norway Q4 2022
Discover the performance trends of the top 5 sandbox-like games in Norway during Q4 2022, including downloads, revenue, and active users.
The fourth quarter of 2022 saw notable activity in the sandbox-like games category on a unified platform in Norway. Here’s a closer look at the performance of the top 5 games in this genre, based on data from Sensor Tower.
Roblox experienced a steady climb in weekly revenue, starting at approximately $95K in late September and peaking at around $145K in the final week of December. Weekly downloads showed a significant spike towards the end of the quarter, increasing from roughly 3.7K to 8.5K. Active users also displayed an upward trend, growing from around 239K to nearly 269K.
Minecraft had a consistent performance in terms of weekly revenue, which hovered around $8K to $9K for most of the quarter and peaked at approximately $13.6K in the last week of December. Downloads increased gradually, starting from 797 in late September and reaching 2.5K by the end of the year. Active users remained relatively stable, fluctuating between 120K and 134K.
CubeCrafter - Craft & Mine saw a modest rise in weekly revenue, starting from $9 in early December and reaching $109 in mid-December before slightly dropping to $76 by the end of the month. Downloads and active users both peaked in late November with 3.1K downloads and 3.7K active users, subsequently declining to 717 downloads and 1.9K active users by the end of December.
Airplane Crash Madness Game showed a notable increase in weekly revenue, peaking at $289 in mid-November before tapering off to $90 by the end of December. Downloads surged in mid-November to 4.3K but decreased to 197 by the end of the quarter. Active users followed a similar trend, peaking at 3.2K in mid-November and declining to 757 by the end of December.
Melon: Sandbox did not generate any revenue during this period. Downloads decreased steadily from 692 in late September to 281 by the end of December. Despite this, the number of active users remained relatively stable, fluctuating between 6.5K and 8K throughout the quarter.
These insights highlight the varying performance trends across the top sandbox-like games in Norway. For more detailed analytics and insights, visit Sensor Tower.